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ICCV
2001
IEEE
15 years 11 months ago
Model-Based Bundle Adjustment with Application to Face Modeling
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
Ying Shan, Zicheng Liu, Zhengyou Zhang
SMA
2003
ACM
169views Solid Modeling» more  SMA 2003»
15 years 2 months ago
Surface reconstruction of freeform objects based on multiresolution volumetric method
3D scanners developed over the past several decades have facilitated the reconstruction of complicated engineering parts. Typically the boundary representation of a part is recons...
Sergei Azernikov, Alex Miropolsky, Anath Fischer
GMP
2006
IEEE
121views Solid Modeling» more  GMP 2006»
15 years 3 months ago
Preserving Form-Features in Interactive Mesh Deformation
Interactive mesh editing techniques that preserve discrete differential properties are promising to support the design of mechanical parts such as automobile sheet metal panels. H...
Hiroshi Masuda, Yasuhiro Yoshioka, Yoshiyuki Furuk...
VIS
2008
IEEE
204views Visualization» more  VIS 2008»
15 years 10 months ago
Surface Extraction from Multi-field Particle Volume Data Using Multi-dimensional Cluster Visualization
Data sets resulting from physical simulations typically contain a multitude of physical variables. It is, therefore, desirable that visualization methods take into account the enti...
Lars Linsen, Tran Van Long, Paul Rosenthal, Ste...
CGI
2003
IEEE
15 years 2 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...