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» 3D image geo-registration using vision-based modeling
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CGF
2008
100views more  CGF 2008»
14 years 9 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
PAMI
2008
157views more  PAMI 2008»
14 years 9 months ago
Subpixel Photometric Stereo
Conventional photometric stereo recovers one normal direction per pixel of the input image. This fundamentally limits the scale of recovered geometry to the resolution of the input...
Ping Tan, Stephen Lin, Long Quan
PAMI
2002
112views more  PAMI 2002»
14 years 9 months ago
Feature Space Trajectory Methods for Active Computer Vision
We advance new active object recognition algorithms that classify rigid objects and estimate their pose from intensity images. Our algorithms automatically detect if the class or p...
Michael A. Sipe, David Casasent
ICIP
2005
IEEE
15 years 11 months ago
An articulated registration method
This paper introduces a new registration method estimating the displacement field of bodies which deformations are constrained by an articulated rigid body. We propose an articula...
Aloys du Bois d'Aische, Mathieu De Craene, Beno&ic...
TOG
2012
279views Communications» more  TOG 2012»
13 years 5 days ago
Sketch-based shape retrieval
We develop a system for 3D object retrieval based on sketched feature lines as input. For objective evaluation, we collect a large number of query sketches from human users that a...
Mathias Eitz, Ronald Richter, Tamy Boubekeur, Kris...