We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Conventional photometric stereo recovers one normal direction per pixel of the input image. This fundamentally limits the scale of recovered geometry to the resolution of the input...
We advance new active object recognition algorithms that classify rigid objects and estimate their pose from intensity images. Our algorithms automatically detect if the class or p...
This paper introduces a new registration method estimating the displacement field of bodies which deformations are constrained by an articulated rigid body. We propose an articula...
Aloys du Bois d'Aische, Mathieu De Craene, Beno&ic...
We develop a system for 3D object retrieval based on sketched feature lines as input. For objective evaluation, we collect a large number of query sketches from human users that a...
Mathias Eitz, Ronald Richter, Tamy Boubekeur, Kris...