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CVPR
2005
IEEE
16 years 3 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
ICIP
2004
IEEE
16 years 3 months ago
3-d geometry enhancement by contour optimization in turntable sequences
A method for the enhancement of geometry accuracy in shapefrom-shading frameworks is presented. For the particular case of turntable scenarios, an optimization scheme is presented...
Peter Eisert
95
Voted
MVA
1998
15 years 3 months ago
Recognizing Buildings in Urban Scene of Distant View
This paper presents an approach for recognizing urban scene in distant views. Previously, we have developed a method using dynamic programming technique to recognize key buildings...
Peilin Liu, Katsushi Ikeuchi, Masao Sakauchi
ICMCS
2007
IEEE
279views Multimedia» more  ICMCS 2007»
15 years 8 months ago
Geodesic Distances for 3D-3D and 2D-3D Face Recognition
In this paper, we propose an original framework for representing 2D and 3D face information using geodesic distances. This aims to define a representation enabling the direct com...
Stefano Berretti, Alberto Del Bimbo, Pietro Pala, ...
108
Voted
BMVC
2001
15 years 4 months ago
Human Shape Estimation in a Multi-Camera Studio
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Jonathan Starck, Adrian Hilton, John Illingworth