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ICIAP
2009
ACM
16 years 2 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
89
Voted
CGIM
2003
15 years 3 months ago
Silhouette-Opaque Transparency Rendering
Transparency in 3D graphics has traditionally been created by ordering the transparent objects from back-to-front with respect to the viewpoint, and rendering the opaque objects ï...
O. Sen, C. Chemudugunta, M. Gopi
ICCV
2003
IEEE
16 years 3 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
128
Voted
BIRTHDAY
2012
Springer
13 years 9 months ago
A Qualitative Security Analysis of a New Class of 3-D Integrated Crypto Co-processors
3-D integration presents many new opportunities for architects and embedded systems designers. However, 3-D integration has not yet been explored by the cryptographic hardware com...
Jonathan Valamehr, Ted Huffmire, Cynthia E. Irvine...
ASPDAC
2012
ACM
238views Hardware» more  ASPDAC 2012»
13 years 9 months ago
Design for manufacturability and reliability for TSV-based 3D ICs
—The 3D IC integration using through-silicon-vias (TSV) has gained tremendous momentum recently for industry adoption. However, as TSV involves disruptive manufacturing technolog...
David Z. Pan, Sung Kyu Lim, Krit Athikulwongse, Mo...