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JUCS
2007
133views more  JUCS 2007»
15 years 1 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
UAIS
2008
185views more  UAIS 2008»
15 years 1 months ago
Facial movement analysis in ASL
In the age of speech and voice recognition technologies, sign language recognition is an essential part of ensuring equal access for deaf people. To date, sign language recognition...
Christian Vogler, Siome Goldenstein
VC
2008
190views more  VC 2008»
15 years 1 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han
MAGS
2007
168views more  MAGS 2007»
15 years 1 months ago
Agent-based protein structure prediction
A protein is identified by a finite sequence of amino acids, each of them chosen from a set of 20 elements. The Protein Structure Prediction Problem is the problem of predicting...
Luca Bortolussi, Agostino Dovier, Federico Fogolar...
CGF
2004
165views more  CGF 2004»
15 years 1 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann