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VISUALIZATION
2002
IEEE
15 years 2 months ago
Efficient Compression and Rendering of Multi-Resolution Meshes
We present a method to code the multiresolution structure of a 3D triangle mesh in a manner that allows progressive decoding and efficient rendering at a client machine. The code ...
Zachi Karni, Alexander Bogomjakov, Craig Gotsman
ICIP
2010
IEEE
14 years 7 months ago
Correlation histogram analysis of depth-enhanced 3D video coding
This paper introduces a correlation histogram method for analyzing the different components of depth-enhanced 3D video representations. Depth-enhanced 3D representations such as m...
Philipp Merkle, Jordi Bayo Singla, Karsten Mü...
ICMCS
2006
IEEE
147views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Color Data Coding for Three-Dimensional Mesh Models Considering Connectivity and Geometry Information
In this paper, we propose a new predictive coding scheme for color data of three-dimensional (3-D) mesh models. We exploit connectivity and geometry information to improve coding ...
Young-Suk Yoon, Sung-Yeol Kim, Yo-Sung Ho
ISCAS
2003
IEEE
108views Hardware» more  ISCAS 2003»
15 years 2 months ago
View-dependent transmission of 3-D normal meshes
—A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A norma...
Jae-Young Sim, Chang-Su Kim, C. C. Jay Kuo, Sang U...
VMV
2004
150views Visualization» more  VMV 2004»
14 years 11 months ago
Hierarchical Shape-Adaptive Quantization for Geometry Compression
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoretical bounds are known. This work proposes a geometry coding method based on pred...
Stefan Gumhold