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» 3D object modelling for entertainment applications
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90
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VIS
2004
IEEE
124views Visualization» more  VIS 2004»
16 years 1 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...
109
Voted
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
15 years 6 months ago
GVT: a platform to create virtual environments for procedural training
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Stéphanie Gerbaud, Nicolas Mollet, Franck G...
134
Voted
AFRIGRAPH
2010
ACM
15 years 3 months ago
Progressive RBF interpolation
Interpolation based on Radial Basis Functions (RBF) is very often used for scattered scalar data interpolation in n-dimensional space in general. RBFs are used for surface reconst...
Václav Skala
101
Voted
BMCBI
2004
127views more  BMCBI 2004»
15 years 8 days ago
MolTalk - a programming library for protein structures and structure analysis
Background: Two of the mostly unsolved but increasingly urgent problems for modern biologists are a) to quickly and easily analyse protein structures and b) to comprehensively min...
Alexander V. Diemand, Holger Scheib
175
Voted
SIGIR
1992
ACM
15 years 4 months ago
Bead: Explorations in Information Visualization
ct We describe work on the visualization of bibliographic data and, to aid in this task, the application of numerical techniques for multidimensional scaling. Many areas of scienti...
Matthew Chalmers, Paul Chitson