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» 3D reconstruction, omnidirectional vision and understanding ...
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GRAPHITE
2007
ACM
15 years 1 months ago
GPU-based shape from silhouettes
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3...
Sofiane Yous, Hamid Laga, Masatsugu Kidode, Kunihi...
SIGGRAPH
2000
ACM
15 years 2 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
CVPR
2001
IEEE
15 years 11 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
ICCV
1998
IEEE
15 years 11 months ago
Plenoptic Image Editing
This paper presents a new class of interactive image editing operations designed to maintain consistency between multiple images of a physical 3D scene. The distinguishing feature...
Steven M. Seitz, Kiriakos N. Kutulakos
ECCV
2000
Springer
15 years 2 months ago
Approximate N-View Stereo
This paper introduces a new multi-view reconstruction problem called approximate N -view stereo. The goal of this problem is to recover a oneparameter family of volumes that are in...
Kiriakos N. Kutulakos