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» 3D shape and reflectance morphing
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ICPR
2004
IEEE
15 years 10 months ago
Neural Network Based Modeling and Color Rendering for Mixed Reality
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...
ECCV
2004
Springer
15 years 11 months ago
Light Field Appearance Manifolds
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
I3D
2010
ACM
15 years 6 months ago
Radiance Scaling for Versatile Surface Enhancement
1 We present a novel technique called Radiance Scaling for the depic-2 tion of surface shape through shading. It adjusts reflected light in-3 tensities in a way dependent on both s...
Romain Vergne, Romain Pacanowski, Pascal Barla, Xa...
ICCV
2003
IEEE
15 years 11 months ago
Using Specularities for Recognition
Recognition systems have generally treated specular highlights as noise. We show how to use these highlights as a positive source of information that improves recognition of shiny...
Margarita Osadchy, David W. Jacobs, Ravi Ramamoort...
ACCV
2006
Springer
15 years 1 months ago
Classification of Photometric Factors Based on Photometric Linearization
We propose a new method for classification of photometric factors, such as diffuse reflection, specular reflection, attached shadow, and cast shadow. For analyzing real images, we ...
Yasuhiro Mukaigawa, Yasunori Ishii, Takeshi Shakun...