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» 3D shape and reflectance morphing
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CVPR
2005
IEEE
15 years 11 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
MVA
1994
235views Computer Vision» more  MVA 1994»
14 years 10 months ago
Obtaining 3-D shape from Silhouette Informations Interpolated by Photometric Stereo
The idea of photometric stereo is to serially vary the direction of incident illumination on the state of the holded view point, but it can locally reconstruct only the front surf...
Changsuk Cho, Haruyuki Minamitani
79
Voted
TOG
2002
122views more  TOG 2002»
14 years 9 months ago
Feature-based light field morphing
We present a feature-based technique for morphing 3D objects represented by light fields. Our technique enables morphing of imagebased objects whose geometry and surface propertie...
Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Ye...
3DPVT
2004
IEEE
115views Visualization» more  3DPVT 2004»
15 years 1 months ago
Specularity Elimination in Range Sensing for Accurate 3D Modeling of Specular Objects
We present a novel range sensing method that is capable of constructing accurate 3D models of specular objects. Our method utilizes a new range imaging concept called multi-peak r...
Johnny Park, Avinash C. Kak
CVPR
2004
IEEE
15 years 11 months ago
Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views
This paper proposes an algorithm to simultaneously estimate both the 3D shape and parameters of a surface reflectance model from multiple views of an object made of a single mater...
Tianli Yu, Ning Xu, Narendra Ahuja