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ICPR
2008
IEEE
15 years 11 months ago
3D human posture estimation using the HOG features from monocular image
In this paper, we propose a method to estimate the 3D human posture from monocular image without using the markers. A 3D human body is expressed by a multi-joint model, and a set ...
Katsunori Onishi, Tetsuya Takiguchi, Yasuo Ariki
ICCV
2005
IEEE
15 years 11 months ago
Shape Recovery of 3D Data Obtained from a Moving Range Sensor by Using Image Sequences
For a large object, scanning from the air is one of the most efficient methods of obtaining 3D data. But in the case of large cultural heritage objects, there are some difficultie...
Atsuhiko Banno, Katsushi Ikeuchi
CVPR
2005
IEEE
15 years 11 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
BMVC
2001
15 years 2 days ago
Human Shape Estimation in a Multi-Camera Studio
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Jonathan Starck, Adrian Hilton, John Illingworth
ICPR
2008
IEEE
15 years 11 months ago
Spatio-temporal 3D pose estimation and tracking of human body parts using the Shape Flow algorithm
In this contribution we introduce the Shape Flow algorithm (SF), a novel method for spatio-temporal 3D pose estimation of a 3D parametric curve. The SF is integrated into a tracki...
Markus Hahn, Lars Krüger, Christian Wöhl...