Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
A probabilistic framework for vision based volumetric reconstruction and marker free tracking of hand and face volumes is presented, which exclusively relies on off-the-shelf hardw...
Christoph John, Ulrich Schwanecke, Holger Regenbre...
Detecting objects, estimating their pose and recovering 3D shape information is a critical problem in many vision and robotics applications. This paper addresses the above needs by...
In this paper, we address the problem of estimating the 3D structure and motion of a deformable object given a set of image features tracked automatically throughout a video seque...
Alessio Del Bue, Fabrizio Smeraldi, Lourdes de Aga...
—Most of the development of pose recognition focused on a single person. However, many applications of computer vision essentially require the estimation of multiple people. Henc...