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CVPR
2009
IEEE
3130views Computer Vision» more  CVPR 2009»
17 years 1 months ago
Motion Capture Using Joint Skeleton Tracking and Surface Estimation
This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence. Given an articulated template model and silhouettes from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...
CVPR
2008
IEEE
16 years 8 months ago
Drift-free tracking of rigid and articulated objects
Model-based 3D tracker estimate the position, rotation, and joint angles of a given model from video data of one or multiple cameras. They often rely on image features that are tr...
Juergen Gall, Bodo Rosenhahn, Hans-Peter Seidel
I3D
2010
ACM
16 years 3 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
IROS
2007
IEEE
171views Robotics» more  IROS 2007»
16 years 15 days ago
Learning full-body motions from monocular vision: dynamic imitation in a humanoid robot
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
VCIP
2003
170views Communications» more  VCIP 2003»
15 years 7 months ago
Scan order and quantization for 3D-DCT coding
Two types of coders dominate the field of video compression research today: well-established hybrid coders, that are in the core of all MPEG and H.26X standards, and emerging thr...
Nikola Bozinovic, Janusz Konrad