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CVPR
2009
IEEE
3130views Computer Vision» more  CVPR 2009»
16 years 5 months ago
Motion Capture Using Joint Skeleton Tracking and Surface Estimation
This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence. Given an articulated template model and silhouettes from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...
CVPR
2008
IEEE
15 years 12 months ago
Drift-free tracking of rigid and articulated objects
Model-based 3D tracker estimate the position, rotation, and joint angles of a given model from video data of one or multiple cameras. They often rely on image features that are tr...
Juergen Gall, Bodo Rosenhahn, Hans-Peter Seidel
I3D
2010
ACM
15 years 7 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
IROS
2007
IEEE
171views Robotics» more  IROS 2007»
15 years 4 months ago
Learning full-body motions from monocular vision: dynamic imitation in a humanoid robot
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
VCIP
2003
170views Communications» more  VCIP 2003»
14 years 11 months ago
Scan order and quantization for 3D-DCT coding
Two types of coders dominate the field of video compression research today: well-established hybrid coders, that are in the core of all MPEG and H.26X standards, and emerging thr...
Nikola Bozinovic, Janusz Konrad