Sciweavers

9018 search results - page 269 / 1804
» 3D-Brain Model Software
Sort
View
ISPW
2005
IEEE
15 years 10 months ago
A Value-Based Process for Achieving Software Dependability
Since different systems have different success-critical stakeholders, and these stakeholders depend on the system in different ways, using traditional one-size-fits-all dependabili...
LiGuo Huang
IWPC
2005
IEEE
15 years 10 months ago
Clustering Software Artifacts Based on Frequent Common Changes
Changes of software systems are less expensive and less error-prone if they affect only one subsystem. Thus, clusters of artifacts that are frequently changed together are subsyst...
Dirk Beyer, Andreas Noack
SAC
2010
ACM
15 years 10 months ago
Software adaptation patterns for service-oriented architectures
This paper describes the concept of software adaptation patterns and how they can be used in software adaptation of serviceoriented architectures. The patterns are described in te...
Hassan Gomaa, Koji Hashimoto, Minseong Kim, Sam Ma...
KBSE
1998
IEEE
15 years 9 months ago
The Very Idea of Software Development Environments: A Conceptual Architecture for the ARTS Environment Paradigm
During the last three years we have been building an instantiation of a system's development paradigm, called ARTS. The paradigm consists of a view of what a system developme...
Armando Martin Haeberer, T. S. E. Maibaum
JSW
2007
107views more  JSW 2007»
15 years 4 months ago
Reducing Domain Level Scenarios to Test Component-based Software
—Higher-order black box software tests against independent end user domain requirements has become an issue of increasing importance with compositional reuse of software artifact...
Oliver Skroch, Klaus Turowski