City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject's pose. We are developing a face recognition system...
We present a robust framework for estimating non-rigid 3D shape and motion in video sequences. Given an input video sequence, and a user-specified region to reconstruct, the algori...
Abstract. In this paper, we present a generic 3-D modeling for analyzing court-net sports videos, which enables to map points in the real-world coordinates to the image coordinates...