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FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 3 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
CVPR
2005
IEEE
16 years 1 months ago
Complex 3D Shape Recovery Using a Dual-Space Approach
This paper presents a novel method for reconstructing complex 3D objects with unknown topology using silhouettes extracted from image sequences. This method exploits the duality p...
Chen Liang, Kwan-Yee Kenneth Wong
ICIP
2008
IEEE
16 years 1 months ago
Adaptive reference filtering for bidirectional disparity compensation with focus mismatches
In this paper, we consider compensation of focus mismatches for frames that are encoded with inter-view bi-prediction (B-frames) in multiview coding (MVC). We start with an analys...
PoLin Lai, Antonio Ortega, Purvin Pandit, Peng Yin...
VISUALIZATION
2005
IEEE
15 years 5 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
EMMCVPR
2011
Springer
13 years 11 months ago
Data-Driven Importance Distributions for Articulated Tracking
Abstract. We present two data-driven importance distributions for particle filterbased articulated tracking; one based on background subtraction, another on depth information. In ...
Søren Hauberg, Kim Steenstrup Pedersen