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» 3d Surface Reconstruction Using Hmh Algorithm
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WSCG
2004
185views more  WSCG 2004»
15 years 3 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
112
Voted
SI3D
1997
ACM
15 years 6 months ago
Post-rendering 3D warping
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
William R. Mark, Leonard McMillan, Gary Bishop
146
Voted
CVPR
2008
IEEE
16 years 4 months ago
Automatic registration of aerial imagery with untextured 3D LiDAR models
A fast 3D model reconstruction methodology is desirable in many applications such as urban planning, training, and simulations. In this paper, we develop an automated algorithm fo...
Min Ding, Kristian Lyngbaek, Avideh Zakhor
128
Voted
CG
2002
Springer
15 years 2 months ago
Algorithmic shape modeling with subdivision surfaces
We present methods for synthesizing 3D shape features on subdivision surfaces using multiscale procedural techniques. Multiscale synthesis is a powerful approach for creating surfa...
Luiz Velho, Ken Perlin, Henning Biermann, Lexing Y...
113
Voted
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
15 years 9 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann