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» 3d Surface Reconstruction Using Hmh Algorithm
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96
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CVPR
2008
IEEE
16 years 8 days ago
Dense correspondence finding for parametrization-free animation reconstruction from video
We present a dense 3D correspondence finding method that enables spatio-temporally coherent reconstruction of surface animations from multi-view video data. Given as input a seque...
Naveed Ahmed, Christian Theobalt, Christian Rö...
EUROGRAPHICS
2010
Eurographics
15 years 7 months ago
Motion Blur for EWA Surface Splatting
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...
116
Voted
ISMM
2011
Springer
14 years 1 months ago
Surface Reconstruction Using Power Watershed
Abstract. Surface reconstruction from a set of noisy point measurements has been a well studied problem for several decades. Recently, variational and discrete optimization approac...
Camille Couprie, Xavier Bresson, Laurent Najman, H...
CVPR
2007
IEEE
16 years 8 days ago
Multiview normal field integration using level set methods
In this paper, we propose a new method to integrate multiview normal fields using level sets. In contrast with conventional normal integration algorithms used in shape from shadin...
Ju Yong Chang, Kyoung Mu Lee, Sang Uk Lee
65
Voted
GRAPHICSINTERFACE
2008
14 years 11 months ago
Multiresolution point-set surfaces
Multiresolution representations of 3D surfaces make it possible to concentrate the efforts of a modification at the appropriate level of detail. This paper introduces a multiresol...
François Duranleau, Philippe Beaudoin, Pier...