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» 3d Surface Reconstruction Using Hmh Algorithm
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CVPR
2011
IEEE
14 years 1 months ago
A Brute-Force Algorithm for Reconstructing a Scene from Two Projections
Is the real problem in finding the relative orientation of two viewpoints the correspondence problem? We argue that this is only one difficulty. Even with known correspondences,...
Olof Enqvist, Fangyuan Jiang, Fredrik Kahl
95
Voted
PAMI
2011
14 years 5 months ago
Multiview Stereo and Silhouette Consistency via Convex Functionals over Convex Domains
—We propose a convex formulation for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast a...
Daniel Cremers, Kalin Kolev
TMI
2008
135views more  TMI 2008»
14 years 10 months ago
A Factorization Approach for Cone-Beam Reconstruction on a Circular Short-Scan
In this paper, we introduce a new algorithm for 3-D image reconstruction from cone-beam (CB) projections acquired along a partial circular scan. Our algorithm is based on a novel, ...
Frank Dennerlein, Frédéric Noo, H. S...
113
Voted
PG
2007
IEEE
15 years 4 months ago
Papercraft Models using Generalized Cylinders
We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...
Fady Massarwi, Craig Gotsman, Gershon Elber
81
Voted
IJCGA
1998
97views more  IJCGA 1998»
14 years 9 months ago
Triangulation of Branching Contours Using Area Minimization
This paper presents a new method for reconstructing piecewise linear surfaces from planar polygonal contours that branch. For non-branching contours, experience has shown that the...
Mu Hong, Thomas W. Sederberg, Kris Klimaszewski, K...