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» 3d Surface Reconstruction Using Hmh Algorithm
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102
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IJCAI
1989
15 years 3 months ago
A Homogeneous Framework for Visual Recognition
A homogeneous paradigm for evidence integration is presented, and a vision system to recognize 3D objects is demonstrated using this paradigm. A new concept called generalizedfeat...
Rick Kjeldsen, Ruud M. Bolle, Andrea Califano, Rus...
135
Voted
TVCG
1998
194views more  TVCG 1998»
15 years 2 months ago
Multiresolution Analysis on Irregular Surface Meshes
Wavelet-based methods have proven their efficiency for the visualization at different levels of detail, progressive transmission, and compression of large data sets. The required...
Georges-Pierre Bonneau
123
Voted
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
15 years 8 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
ICIP
2005
IEEE
16 years 4 months ago
Multiple image view synthesis for free viewpoint video applications
Interactive audio-visual (AV) applications such as Free Viewpoint Video (FVV) aim to enable unrestricted spatio-temporal navigation within multiple camera environments. Current vi...
Eddie Cooke, Noel E. O'Connor
CVPR
2010
IEEE
15 years 5 months ago
Bundled Depth-Map Merging for Multi-View Stereo
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
Jianguo Li