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» 3d Surface Reconstruction Using Hmh Algorithm
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VRST
2010
ACM
14 years 8 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester
SMI
2003
IEEE
15 years 3 months ago
Using Growing Cell Structures for Surface Reconstruction
We study the use of neural network algorithms in surface reconstruction from an unorganized point cloud, and meshing of an implicit surface. We found that for such applications, t...
Ioannis P. Ivrissimtzis, Won-Ki Jeong, Hans-Peter ...
ICCV
2007
IEEE
16 years 2 days ago
Perspectively Invariant Normal Features
We extend the successful 2D robust feature concept into the third dimension in that we produce a descriptor for a reconstructed 3D surface region. The descriptor is perspectively ...
Kevin Köser, Reinhard Koch
ICCV
2007
IEEE
16 years 2 days ago
Multi-View Stereo for Community Photo Collections
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...
110
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ISMAR
2006
IEEE
15 years 4 months ago
Automatic online walls detection for immediate use in AR tasks
This paper proposes a method to automatically detect and reconstruct planar surfaces for immediate use in AR tasks. Traditional methods for plane detection are typically based on ...
Gilles Simon