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TVCG
2008
144views more  TVCG 2008»
14 years 10 months ago
Silhouette Smoothing for Real-Time Rendering of Mesh Surfaces
Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance of silhouettes. We present an efficient method for smoothing the silhouettes of coarse tri...
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, B...
IJRR
2000
121views more  IJRR 2000»
14 years 10 months ago
Reconstructing the Shape of a Deformable Membrane from Image Data
In this paper, we study the problem of determining a mathematical description of the surface defined by the shape of a membrane based on an image of it and present an algorithm fo...
Nicola J. Ferrier, Roger W. Brockett
CGF
2008
135views more  CGF 2008»
14 years 10 months ago
Streaming Surface Reconstruction Using Wavelets
We present a streaming method for reconstructing surfaces from large data sets generated by a laser range scanner using wavelets. Wavelets provide a localized, multiresolution rep...
Josiah Manson, G. Petrova, Scott Schaefer
ICIAP
2007
ACM
15 years 10 months ago
Topology Preserving Marching Cubes-like Algorithms on the Face-Centered Cubic Grid
The well-known marching cubes algorithm is modified to apply to the face-centered cubic (fcc) grid. Thus, the local configurations that are considered when extracting the local su...
Robin Strand, Peer Stelldinger
SIGGRAPH
1999
ACM
15 years 2 months ago
Shape Transformation Using Variational Implicit Functions
Traditionally, shape transformation using implicit functions is performed in two distinct steps: 1) creating two implicit functions, and 2) interpolating between these two functio...
Greg Turk, James F. O'Brien