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CVPR
2000
IEEE
16 years 2 days ago
Improved Motion Stereo Matching Based on a Modified Dynamic Programming
A new method for computing precise depth map estimates of 3D shape of a moving object is proposed. 3D shape recovery in motion stereo is formulated as a matching optimization prob...
Mikhail Mozerov, Vitaly Kober, Tae-Sun Choi
RT
1998
Springer
15 years 2 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
VLUDS
2010
187views Visualization» more  VLUDS 2010»
14 years 4 months ago
Survey on Benchmarks for a GPU Based Multi Camera Stereo Matching Algorithm
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using benchmarks. These benchmarks compare the quality of the resulting depth map or rec...
Klaus Denker, Georg Umlauf
VC
2008
118views more  VC 2008»
14 years 10 months ago
Hierarchical part-type segmentation using voxel-based curve skeletons
Abstract We present an effective framework for segmenting 3D shapes into meaningful components using the curve skeleton. Our algorithm identifies a number of critical points on the...
Dennie Reniers, Alexandru Telea
CGF
2000
155views more  CGF 2000»
14 years 10 months ago
Surface Reconstruction Based on Lower Dimensional Localized Delaunay Triangulation
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
M. Gopi, Shankar Krishnan, Cláudio T. Silva