Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...
In this paper we describe a method to perform Euclidean reconstruction with a perspective camera model. It incrementally performs reconstruction with a paraperspective camera in or...
This paper presents an algorithm for capturing the motion of deformable surfaces, in particular textured cloth. In a calibrated multi-camera setup, the optical flow between consec...
Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...