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» 3d Surface Reconstruction Using Hmh Algorithm
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PG
2002
IEEE
15 years 2 months ago
Texture Mapping with a Jacobian-Based Spatially-Variant Filter
In this paper, we describe a new method to map a texture on a surface with a spatially-variant filter. Our filter takes into consideration the effects of anisotropy using a Jaco...
Ke Deng, Jingdan Zhang, Lifeng Wang, Baining Guo
TOG
2012
199views Communications» more  TOG 2012»
13 years 11 days ago
Tracking surfaces with evolving topology
We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...
Morten Bojsen-Hansen, Hao Li, Chris Wojtan
ICAT
2006
IEEE
15 years 4 months ago
Real-Time Virtual Surgery Simulation Employing MM-Model and Adaptive Spatial Hash
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
Shaoting Zhang, Lixu Gu, Weiming Liang, Jingsi Zha...
SIAMSC
2008
182views more  SIAMSC 2008»
14 years 9 months ago
A Distributed SDP Approach for Large-Scale Noisy Anchor-Free Graph Realization with Applications to Molecular Conformation
We propose a distributed algorithm for solving Euclidean metric realization problems arising from large 3D graphs, using only noisy distance information, and without any prior kno...
Pratik Biswas, Kim-Chuan Toh, Yinyu Ye
CVPR
2001
IEEE
15 years 12 months ago
On Computing Exact Visual Hulls of Solids Bounded by Smooth Surfaces
This paper presents a method for computing the visual hull that is based on two novel representations: the rim mesh, which describes the connectivity of contour generators on the ...
Svetlana Lazebnik, Edmond Boyer, Jean Ponce