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PAMI
2007
161views more  PAMI 2007»
14 years 9 months ago
Silhouette Coherence for Camera Calibration under Circular Motion
We present a new approach to camera calibration as a part of a complete and practical system to recover digital copies of sculpture from uncalibrated image sequences taken under t...
Carlos Hernández, Francis Schmitt, Roberto ...
CGF
2008
161views more  CGF 2008»
14 years 10 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
VISUALIZATION
2002
IEEE
15 years 2 months ago
Level-Set Segmentation From Multiple Non-Uniform Volume Datasets
Typically 3-D MR and CT scans have a relatively high resolution in the scanning X;Y plane, but much lower resolution in the axial Z direction. This non-uniform sampling of an obje...
Ken Museth, David E. Breen, Leonid Zhukov, Ross T....
ICCV
2007
IEEE
15 years 12 months ago
Synthetic Aperture Tracking: Tracking through Occlusions
Occlusion is a significant challenge for many tracking algorithms. Most current methods can track through transient occlusion, but cannot handle significant extended occlusion whe...
Neel Joshi, Shai Avidan, Wojciech Matusik, David J...
ICMCS
2009
IEEE
133views Multimedia» more  ICMCS 2009»
14 years 7 months ago
View indepedent human movement recognition from multi-view video exploiting a circular invariant posture representation
In this paper a novel method for view independent human movement representation and recognition, exploiting the rich information contained in multi-view videos, is proposed. The bi...
Nikolaos Gkalelis, Nikos Nikolaidis, Ioannis Pitas