We present an isosurface meshing algorithm, DELISO, based on the Delaunay refinement paradigm. This paradigm has been successfully applied to mesh a variety of domains with guara...
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
In the paper, we study the problem of optimal matching of two generalized functions (distributions) via a diffeomorphic transformation of the ambient space. In the particular case...