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» 3d Surface Reconstruction Using Hmh Algorithm
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130
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CG
2004
Springer
15 years 2 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
121
Voted
CRV
2008
IEEE
182views Robotics» more  CRV 2008»
15 years 9 months ago
Deforestation: Extracting 3D Bare-Earth Surface from Airborne LiDAR Data
Bare-earth identification selects points from a LiDAR point cloud so that they can be interpolated to form a representation of the ground surface from which structures, vegetatio...
Wei-Lwun Lu, James J. Little, Alla Sheffer, Hongbo...
ICCSA
2005
Springer
15 years 8 months ago
Quasi-interpolants Based Multilevel B-Spline Surface Reconstruction from Scattered Data
Abstract. This paper presents a new fast and local method of 3D surface reconstruction for scattered data. The algorithm makes use of quasiinterpolants to compute the control point...
Byung-Gook Lee, Joon-Jae Lee, Ki-Ryoung Kwon
141
Voted
ACIVS
2008
Springer
15 years 4 months ago
A Fast and Fully Automatic Ear Recognition Approach Based on 3D Local Surface Features
Sensitivity of global features to pose, illumination and scale variations encouraged researchers to use local features for object representation and recognition. Availability of 3D...
Syed M. S. Islam, Rowan Davies, Ajmal S. Mian, Moh...
124
Voted
3DIM
2005
IEEE
15 years 8 months ago
Automatic Burr Detection on Surfaces of Revolution Based on Adaptive 3D Scanning
This paper describes how to automatically extract the presence and location of geometrical irregularities on a surface of revolution. To this end a partial 3D scan of the workpiec...
Kasper Claes, Thomas P. Koninckx, Herman Bruyninck...