Reverse engineering has become a viable technique to create a 3D virtual model of an existing physical object. It enables the reconstruction of body surfaces to create a suitable C...
Gregory M. Lecrivain, Ian F. Kennedy, Arezki Slaou...
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
A likelihood formulation for human tracking is presented based upon matching feature statistics on the surface of an articulated 3D body model. A benefit of such a formulation ove...
Timothy J. Roberts, Stephen J. McKenna, Ian W. Ric...
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...
We describe a technique for reconstructing probable occluded surfaces from 3-D range images. The technique exploits the fact that many objects possess shape symmetries that can be...