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» 3d Surface Reconstruction Using Hmh Algorithm
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135
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ICIP
2006
IEEE
16 years 4 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
134
Voted
TCSV
2008
277views more  TCSV 2008»
15 years 2 months ago
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...
Yun Sheng, Abdul H. Sadka, Ahmet M. Kondoz
94
Voted
MM
2004
ACM
98views Multimedia» more  MM 2004»
15 years 8 months ago
Coordinated multi-streaming for 3D tele-immersion
This paper looks at the problem of multi-streaming in 3D teleimmersion and describes how a protocol architecture called CP (for Coordination Protocol) can be used to coordinate vi...
David E. Ott, Ketan Mayer-Patel
134
Voted
INFOCOM
2002
IEEE
15 years 7 months ago
An Unequal Error Protection Method for Packet Loss Resilient 3-D Mesh Transmission
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...
Ghassan Al-Regib, Yucel Altunbasak
VVS
1996
IEEE
205views Visualization» more  VVS 1996»
15 years 6 months ago
3D Shock Wave Visualization on Unstructured Grids
A critical issue in understanding high speed flows is the study of shock waves. This paper summarizes our research on techniques for the detection and visualization of shock waves...
Kwan-Liu Ma, John Van Rosendale, Willem Vermeer