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CGF
1998
213views more  CGF 1998»
14 years 11 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
ICCV
1995
IEEE
15 years 3 months ago
Object Indexing Using an Iconic Sparse Distributed Memory
A general-purpose object indexingtechnique is described that combines the virtues of principal component analysis with the favorable matching properties of high-dimensional spaces...
Rajesh P. N. Rao, Dana H. Ballard
ACCV
1998
Springer
15 years 4 months ago
Image-Based Geometrically-Correct Photorealistic Scene/Object Modeling (IBPhM): A Review
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
Zhengyou Zhang
ICCV
2001
IEEE
16 years 1 months ago
The Space of All Stereo Images
A theory of stereo image formation is presented that enables a complete classification of all possible stereo views, including non-perspective varieties. Towards this end, the not...
Steven M. Seitz
IDA
2009
Springer
14 years 9 months ago
Trajectory Voting and Classification Based on Spatiotemporal Similarity in Moving Object Databases
We propose a method for trajectory classification based on trajectory voting in Moving Object Databases (MOD). Trajectory voting is performed based on local trajectory similarity. ...
Costas Panagiotakis, Nikos Pelekis, Ioannis Kopana...