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» A 3D Modeling System for Creative Design
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CGF
2008
143views more  CGF 2008»
14 years 9 months ago
Sketch-Based Procedural Surface Modeling and Compositing Using Surface Trees
We present a system for creating and manipulating layered procedural surface editing operations, which is motivated by the limited support for iterative design in free-form modeli...
Ryan Schmidt, Karan Singh
ISMAR
2009
IEEE
15 years 4 months ago
Interactive model reconstruction with user guidance
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
Qi Pan, Gerhard Reitmayr, Tom Drummond
VLSID
2003
IEEE
180views VLSI» more  VLSID 2003»
15 years 10 months ago
Automating Formal Modular Verification of Asynchronous Real-Time Embedded Systems
Most verification tools and methodologies such as model checking, equivalence checking, hardware verification, software verification, and hardware-software coverification often fl...
Pao-Ann Hsiung, Shu-Yu Cheng
CGF
2008
103views more  CGF 2008»
14 years 9 months ago
An Example-based Procedural System for Element Arrangement
We present a method for synthesizing two dimensional (2D) element arrangements from an example. The main idea is to combine texture synthesis techniques based-on a local neighborh...
Takashi Ijiri, Radomír Mech, Takeo Igarashi...
GRAPHICSINTERFACE
1997
14 years 11 months ago
Multiresolution BSP Trees Applied to Terrain, Transparency, and General Objects
We present a system for incorporating multiple level of detail (LOD) models of 3D objects within a single hierarchical data structure. This system was designed for a scientific vi...
Charles Wiley, A. T. Campbell III, Stephen A. Szyg...