Sciweavers

1660 search results - page 95 / 332
» A Behavior Model for Next Generation Test Systems
Sort
View
CVGIP
2006
116views more  CVGIP 2006»
14 years 10 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
ALIFE
2004
14 years 9 months ago
Adaptability and Diversity in Simulated Turn-taking Behavior
Turn-taking behavior is simulated in a coupled-agents system. Each agent is modeled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outpu...
Hiroyuki Iizuka, Takashi Ikegami
ASPDAC
2004
ACM
94views Hardware» more  ASPDAC 2004»
15 years 1 months ago
Improving simulation-based verification by means of formal methods
The design of complex systems is largely ruled by the time needed for verification. Even though formal methods can provide higher reliability, in practice often simulation based ve...
Görschwin Fey, Rolf Drechsler
AOSE
2007
Springer
15 years 4 months ago
Developing a Multiagent Conference Management System Using the O-MaSE Process Framework
This paper describes how the Organization-based Multiagent Systems Engineering (O-MaSE) methodology can be applied to an exemplar multiagent system, the Conference Management Syste...
Scott A. DeLoach
ENTCS
2010
99views more  ENTCS 2010»
14 years 10 months ago
State Based Robustness Testing for Components
Component based development allows to build software upon existing components and promises to improve software reuse and reduce costs. To gain reliability of a component based sys...
Bin Lei, Zhiming Liu, Charles Morisset, Xuandong L...