Recent works on modeling the Internet topology [8, 9] have highlighted how the complexity of relationships between Autonomous Systems (ASes) can not be oversimplified without sac...
Andrea Di Menna, Tiziana Refice, Luca Cittadini, G...
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
Multiple-dimensional, i.e., polyadic, data exist in many applications, such as personalized recommendation and multipledimensional data summarization. Analyzing all the dimensions...
We present an efficient and robust algorithm for finding points of collision between time-dependent parametric and implicit surfaces. The algorithm detects simultaneous collisio...
John M. Snyder, Adam R. Woodbury, Kurt W. Fleische...