We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
The portion of the Hierarchical Modeling And Simulation System-Java (HiMASS-j) used for specifying Hierarchical Control Flow Graph (HCFG) Models is described. The specification o...
The perception of feeling cared for has beneficial consequences in education, psychotherapy, and medicine. Results from a longitudinal study of simulated caring by a computer are ...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
—In this paper we present a novel interactive method and interface techniques for controlling the behavior of physically-based simulation of deformable objects. The goal of our r...