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» A Behavioral Module System for the Pi-Calculus
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ICMCS
2005
IEEE
87views Multimedia» more  ICMCS 2005»
15 years 5 months ago
A Probabilistic Description of Man-Machine Spoken Communication
Speech enabled interfaces and spoken dialog systems are mostly based on statistical speech and language processing modules. Their behavior is therefore not deterministic and hardl...
Olivier Pietquin
OHS
2001
Springer
15 years 4 months ago
INSPIRE: An INtelligent System for Personalized Instruction in a Remote Environment
Abstract. In this paper we present the architecture of an Adaptive Educational Hypermedia System, named INSPIRE. This particular system, throughout its interaction with the learner...
Kyparisia A. Papanikolaou, Maria Grigoriadou, Harr...
DATE
2003
IEEE
119views Hardware» more  DATE 2003»
15 years 5 months ago
IPSIM: SystemC 3.0 Enhancements for Communication Refinement
Refinement is a key methodology for SoC design. The proposed IPSIM design environment, based on a C++ modeling library developed on top of SystemC 3.0, supports an object-oriented...
Marcello Coppola, Stephane Curaba, Miltos D. Gramm...
NIPS
2003
15 years 1 months ago
Learning a World Model and Planning with a Self-Organizing, Dynamic Neural System
We present a connectionist architecture that can learn a model of the relations between perceptions and actions and use this model for behavior planning. State representations are...
Marc Toussaint
TJS
2002
101views more  TJS 2002»
14 years 11 months ago
Compilation for Adaptive Computing Systems Using Complex Parameterized Hardware Objects
FLAME, the Flexible API for Module-based Environments, is a proposed standard interface for the integration of parameterized hardware generators into high-level design tools. This ...
Andreas Koch