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» A Better Mythology for System Design
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HRI
2011
ACM
14 years 5 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
TMC
2012
13 years 4 months ago
SenseLess: A Database-Driven White Spaces Network
The FCC ruling on Nov 4th, 2008 on white spaces has opened up the possibility of wireless network deployments over white spaces, i.e., vacant UHF TV channels. A key requirement fo...
Rohan Murty, Ranveer Chandra, Thomas Moscibroda, P...
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MM
2009
ACM
131views Multimedia» more  MM 2009»
15 years 8 months ago
TravelScope: standing on the shoulders of dedicated travelers
In this paper, we propose a system called TravelScope that helps users experience virtual tours by presenting information mined from user-generated travelogues and photos. The sys...
Qiang Hao, Rui Cai, Jiang-Ming Yang, Rong Xiao, Li...
CODES
2007
IEEE
15 years 5 months ago
Pointer re-coding for creating definitive MPSoC models
Today's MPSoC synthesis and exploration design flows start abstract input specification model captured in a system level design language. Usually this model is created from a...
Pramod Chandraiah, Rainer Dömer
JIRS
2007
108views more  JIRS 2007»
15 years 1 months ago
Task-based Hardware Reconfiguration in Mobile Robots Using FPGAs
This paper presents a methodology for the realization of intelligent, task-based reconfiguration of the computational hardware for mobile robot applications. Task requirements are ...
Sesh Commuri, V. Tadigotla, L. Sliger