Sciweavers

47 search results - page 7 / 10
» A Bi-Directional Integrated Model for Non-Rigid Motion Analy...
Sort
View
ICMCS
2007
IEEE
168views Multimedia» more  ICMCS 2007»
15 years 4 months ago
An Information Theoretic Model of Spatiotemporal Visual Saliency
This paper presents a principled and practical method for the computation of visual saliency of spatiotemporal events in full motion videos. Based on the assumption that uniquenes...
Guoping Qiu, Xiaodong Gu, Zhibo Chen, Quqing Chen,...
109
Voted
CVPR
2007
IEEE
16 years 7 days ago
A Unified Probabilistic Framework for Facial Activity Modeling and Understanding
Facial activities are the most natural and powerful means of human communication. Spontaneous facial activity is characterized by rigid head movements, non-rigid facial muscular m...
Yan Tong, Wenhui Liao, Zheng Xue, Qiang Ji
93
Voted
SI3D
2003
ACM
15 years 3 months ago
Interactive navigation in complex environments using path planning
We present a novel approach for interactive navigation in complex 3D synthetic environments using path planning. Our algorithm precomputes a global roadmap of the environment by u...
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh M...
AAAI
1997
14 years 11 months ago
The "Inverse Hollywood Problem": From Video to Scripts and Storyboards via Causal Analysis
We address the problem of visually detecting causal events and tting them together into a coherent story of the action witnessed by the camera. We show that this can be done by re...
Matthew Brand
102
Voted
IPCV
2010
14 years 8 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao