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PSYCHNOLOGY
2008
92views more  PSYCHNOLOGY 2008»
14 years 9 months ago
Experiences of Evaluating Presence in Augmented Realities
This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, i...
Rod McCall, Anne-Kathrin Braun
POPL
1999
ACM
15 years 2 months ago
Parametric Shape Analysis via 3-Valued Logic
hought of as abstract interpretation for the heap How we talk about the heap   Program var X points to U that has an N field pointing to V   We use first order predicate logic ¡...
Shmuel Sagiv, Thomas W. Reps, Reinhard Wilhelm
IC
2004
14 years 11 months ago
Performance Monitoring on Networked Virtual Environments
As networked virtual environments gain increasing interest and acceptance in the field of Internet applications, a lot of effort is drawn in the optimization of their performance, ...
Christos Bouras, Eri Giannaka
AI
2004
Springer
14 years 9 months ago
Qualitative choice logic
Qualitative choice logic (QCL) is a propositional logic for representing alternative, ranked options for problem solutions. The logic adds to classical propositional logic a new c...
Gerhard Brewka, Salem Benferhat, Daniel Le Berre
AINA
2008
IEEE
15 years 4 months ago
Exploiting Frequent Episodes in Weighted Suffix Tree to Improve Intrusion Detection System
In this paper we proposed a weighted suffix tree and find out it can improve the Intrusion Detection System (IDS). We firstly focus on the analysis of computer kernel system call,...
Min-Feng Wang, Yen-Ching Wu, Meng-Feng Tsai