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» A Case Study in Interactive Narrative Design
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DIGRA
2005
Springer
15 years 5 months ago
OceanQuest: A University-Based Serious Game Project
A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals i...
Jim Parker, Sonny Chan
DL
1997
Springer
206views Digital Library» more  DL 1997»
15 years 4 months ago
The Digital Library Integrated Task Environment (DLITE)
We describe a case study in the design of a user interface to a digital library. Our design stems from a vision of a library as a channel to the vast array of digital information ...
Steve B. Cousins, Andreas Paepcke, Terry Winograd,...
HRI
2006
ACM
15 years 5 months ago
Common metrics for human-robot interaction
This paper describes an effort to identify common metrics for task-oriented human-robot interaction (HRI). We begin by discussing the need for a toolkit of HRI metrics. We then de...
Aaron Steinfeld, Terrence Fong, David B. Kaber, Mi...
HF
2002
95views more  HF 2002»
14 years 11 months ago
Formal Verification of Human-Automation Interaction
This paper discusses a formal and rigorous approach to the analysis of operator interaction with machines. It addresses the acute problem of detecting design errors in human-machi...
Asaf Degani, Michael Heymann
IJOE
2008
122views more  IJOE 2008»
14 years 10 months ago
Mixed Reality Environment for Web-Based Laboratory Interactive Learning
: This paper presents a web-based laboratory for distance learners by incorporating simulation and hardware implementation into web-based e-learning systems. It presents a developm...
Kasim M. Al-Aubidy