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» A Case Study in Interactive Narrative Design
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DIGRA
2005
Springer
15 years 11 months ago
OceanQuest: A University-Based Serious Game Project
A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals i...
Jim Parker, Sonny Chan
DL
1997
Springer
206views Digital Library» more  DL 1997»
15 years 10 months ago
The Digital Library Integrated Task Environment (DLITE)
We describe a case study in the design of a user interface to a digital library. Our design stems from a vision of a library as a channel to the vast array of digital information ...
Steve B. Cousins, Andreas Paepcke, Terry Winograd,...
HRI
2006
ACM
15 years 11 months ago
Common metrics for human-robot interaction
This paper describes an effort to identify common metrics for task-oriented human-robot interaction (HRI). We begin by discussing the need for a toolkit of HRI metrics. We then de...
Aaron Steinfeld, Terrence Fong, David B. Kaber, Mi...
HF
2002
95views more  HF 2002»
15 years 5 months ago
Formal Verification of Human-Automation Interaction
This paper discusses a formal and rigorous approach to the analysis of operator interaction with machines. It addresses the acute problem of detecting design errors in human-machi...
Asaf Degani, Michael Heymann
IJOE
2008
122views more  IJOE 2008»
15 years 4 months ago
Mixed Reality Environment for Web-Based Laboratory Interactive Learning
: This paper presents a web-based laboratory for distance learners by incorporating simulation and hardware implementation into web-based e-learning systems. It presents a developm...
Kasim M. Al-Aubidy