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» A Case Study in Interactive Narrative Design
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CHI
2010
ACM
15 years 6 months ago
Deception and magic in collaborative interaction
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a magici...
Joe Marshall, Steve Benford, Tony P. Pridmore
ACMDIS
2000
ACM
15 years 4 months ago
Just-in-Time Design in a Fast-Paced Product Group
In real world development environments where deadlines are fixed, a designer must craft a process that works with the team and within the constraints of a project. The traditional...
Margo Lustig Ezekiel
DPPI
2003
ACM
15 years 5 months ago
Observing and probing
In this paper, we discuss and compare two user centred methods applied in concept design: observation and probes. The comparison is based on findings from two case studies. In the...
Vesa Jääskö, Tuuli Mattelmäki
DSVIS
2008
Springer
15 years 1 months ago
Towards Specifying Multimodal Collaborative User Interfaces: A Comparison of Collaboration Notations
Interactive systems including multiple interaction devices and surfaces for supporting the collaboration of a group of co-located users are increasingly common in various domains. ...
Frédéric Jourde, Yann Laurillau, Alb...
ECSCW
1993
15 years 1 months ago
Supporting The Design Process Within An Organisational Context
: This paper attempts to take what has been essentially abstract thinking about how to support the design process and relocates it within the working and organisational context of ...
Bob Anderson, Graham Button, Wes Sharrock