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TCOM
2010
107views more  TCOM 2010»
14 years 8 months ago
A Simple Recruitment Scheme of Multiple Nodes for Cooperative MAC
—Physical (PHY) layer cooperation in a wireless network allows neighboring nodes to share their communication resources in order to create a virtual antenna array by means of dis...
Francesco Verde, Thanasis Korakis, Elza Erkip, Ann...
GAMESEC
2010
244views Game Theory» more  GAMESEC 2010»
14 years 7 months ago
The Password Game: Negative Externalities from Weak Password Practices
The combination of username and password is widely used as a human authentication mechanism on the Web. Despite this universal adoption and despite their long tradition, password s...
Sören Preibusch, Joseph Bonneau
UIST
2010
ACM
14 years 7 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...
COGCOM
2010
107views more  COGCOM 2010»
14 years 7 months ago
Where to Look Next? Combining Static and Dynamic Proto-objects in a TVA-based Model of Visual Attention
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...
MMAS
2011
Springer
14 years 4 months ago
Scalable Bayesian Reduced-Order Models for Simulating High-Dimensional Multiscale Dynamical Systems
While existing mathematical descriptions can accurately account for phenomena at microscopic scales (e.g. molecular dynamics), these are often high-dimensional, stochastic and thei...
Phaedon-Stelios Koutsourelakis, Elias Bilionis