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NETGAMES
2004
ACM
15 years 3 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SENSYS
2004
ACM
15 years 3 months ago
Synopsis diffusion for robust aggregation in sensor networks
Previous approaches for computing duplicate-sensitive aggregates in sensor networks (e.g., in TAG) have used a tree topology, in order to conserve energy and to avoid double-count...
Suman Nath, Phillip B. Gibbons, Srinivasan Seshan,...
WWW
2004
ACM
15 years 3 months ago
Flexible on-device service object replication with replets
An increasingly large amount of such applications employ service objects such as Servlets to generate dynamic and personalized content. Existing caching infrastructures are not we...
Dong Zhou, Nayeem Islam, Ali Ismael
FAABS
2004
Springer
15 years 3 months ago
Two Formal Gas Models for Multi-agent Sweeping and Obstacle Avoidance
Abstract. The task addressed here is a dynamic search through a bounded region, while avoiding multiple large obstacles, such as buildings. In the case of limited sensors and commu...
Wesley Kerr, Diana F. Spears, William M. Spears, D...
PATAT
2004
Springer
130views Education» more  PATAT 2004»
15 years 3 months ago
Learning User Preferences in Distributed Calendar Scheduling
Abstract. Within the field of software agents, there has been increasing interest in automating the process of calendar scheduling in recent years. Calendar (or meeting) schedulin...
Jean Oh, Stephen F. Smith
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