— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
This paper presents a new approach for analyzing the performance of grid scheduling algorithms for tasks with dependencies. Finding the optimal procedures for DAG scheduling in Gr...
The design of large-scale, distributed, performance-sensitive systems presents numerous challenges due to their networkcentric nature and stringent quality of service (QoS) requir...
Discrete-event packet-level network simulation is well-known and widely used. Network emulation is a hybrid approach that combines real elements of a deployed networked applicatio...
To truly exploit FPGAs for rapid turn-around development and prototyping, placement times must be reduced to seconds; latebound, reconfigurable computing applications may demand p...