The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
In several agent-oriented scenarios in the real world, an autonomous agent that is situated in an unknown environment must learn through a process of trial and error to take actio...
Communication overheads are one of the fundamental challenges in a multiprocessor system. As the number of processors on a chip increases, communication overheads and the distribu...
Katherine E. Coons, Behnam Robatmili, Matthew E. T...
We have developed an educational software tool (Aprendiendo) to reinforce the learning process of children with special educational needs. This tool makes use of a variety of inte...
We consider the setting of multiple collaborative agents trying to complete a set of tasks as assigned by a centralized controller. We propose a scalable method called“Assignmen...