Real world multiagent coordination problems are important issues for reinforcement learning techniques. In general, these problems are partially observable and this characteristic ...
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
How can artificial neural nets generalize better from fewer examples? In order to generalize successfully, neural network learning methods typically require large training data se...
We describe an algorithm for learning in the presence of multiple criteria. Our technique generalizes previous approaches in that it can learn optimal policies for all linear pref...
In neuroevolution, a genetic algorithm is used to evolve a neural network to perform a particular task. The standard approach is to evolve a population over a number of generation...