Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
This paper describes and exercises a new design paradigm for cast components. The methodology integrates foundry process simulation, non-destructive evaluation (nde), stress analys...
This paper gives a numerical validation of the continuous mesh framework introduced in Part I [23]. We numerically show that the interpolation error can be evaluated analytically o...
A new approach to the recognition of temporal behaviors and activities is presented. The fundamental idea, inspired by work in speech recognition, is to divide the inference probl...
We introduce a discriminative hidden-state approach for the recognition of human gestures. Gesture sequences often have a complex underlying structure, and models that can incorpo...
Sy Bor Wang, Ariadna Quattoni, Louis-Philippe More...