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» A Classification of Design Pattern Evolutions
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UIST
2009
ACM
15 years 4 months ago
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
One of the challenges with using mobile touch-screen devices is that they do not provide tactile feedback to the user. Thus, the user is required to look at the screen to interact...
Koji Yatani, Khai N. Truong
PR
2006
111views more  PR 2006»
14 years 11 months ago
An adaptive error penalization method for training an efficient and generalized SVM
A novel training method has been proposed for increasing efficiency and generalization of support vector machine (SVM). The efficiency of SVM in classification is directly determi...
Yiqiang Zhan, Dinggang Shen
ACMDIS
2010
ACM
15 years 6 hour ago
Design from the everyday: continuously evolving, embedded exploratory prototypes
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...
Clint Heyer, Margot Brereton
EDBT
2008
ACM
206views Database» more  EDBT 2008»
15 years 12 months ago
Designing an inductive data stream management system: the stream mill experience
There has been much recent interest in on-line data mining. Existing mining algorithms designed for stored data are either not applicable or not effective on data streams, where r...
Hetal Thakkar, Barzan Mozafari, Carlo Zaniolo
CHI
2009
ACM
16 years 11 days ago
Supporting the creation of hybrid museum experiences
This paper presents the evolution of a tool to support the rapid prototyping of hybrid museum experiences by domain professionals. The developed tool uses visual markers to associ...
Boriana Koleva, Stefan Rennick Egglestone, Holger ...