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» A Classification of Design Pattern Evolutions
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CHI
2008
ACM
16 years 5 days ago
Activity-based serendipitous recommendations with the Magitti mobile leisure guide
This paper presents a context-aware mobile recommender system, codenamed Magitti. Magitti is unique in that it infers user activity from context and patterns of user behavior and,...
Victoria Bellotti, James Bo Begole, Ed Huai-hsin C...
CHI
2005
ACM
16 years 4 days ago
The power-aware cord: energy awareness through ambient information display
In order to support increased consumer awareness regarding energy consumption, we have been developing new ways of representing and interacting with energy in electric products in...
Anton Gustafsson, Magnus Gyllenswärd
TEC
2008
135views more  TEC 2008»
14 years 11 months ago
Evolving Output Codes for Multiclass Problems
In this paper, we propose an evolutionary approach to the design of output codes for multiclass pattern recognition problems. This approach has the advantage of taking into account...
Nicolás García-Pedrajas, Colin Fyfe
CORR
2004
Springer
137views Education» more  CORR 2004»
14 years 11 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard
82
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UIST
2009
ACM
15 years 6 months ago
Disappearing mobile devices
In this paper, we extrapolate the evolution of mobile devices in one specific direction, namely miniaturization. While we maintain the concept of a device that people are aware of...
Tao Ni, Patrick Baudisch