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ICEIS
2010
IEEE
14 years 11 months ago
Pattern Recognition as a Human Centered non-Euclidean Problem
Regularities in the world are human defined. Patterns in the observed phenomena are there because we define and recognize them as such. Automatic pattern recognition tries to bridg...
Robert P. W. Duin
WINE
2010
Springer
201views Economy» more  WINE 2010»
14 years 11 months ago
Efficient Computation of the Shapley Value for Centrality in Networks
The Shapley Value is arguably the most important normative solution concept in coalitional games. One of its applications is in the domain of networks, where the Shapley Value is u...
Karthik V. Aadithya, Balaraman Ravindran, Tomasz P...
IEEEPACT
2009
IEEE
14 years 11 months ago
ITCA: Inter-task Conflict-Aware CPU Accounting for CMPs
Abstract--Chip-MultiProcessor (CMP) architectures are becoming more and more popular as an alternative to the traditional processors that only extract instruction-level parallelism...
Carlos Luque, Miquel Moretó, Francisco J. C...
TFS
2011
264views Education» more  TFS 2011»
14 years 8 months ago
Information Granularity in Fuzzy Binary GrC Model
—Zadeh’s seminal work in theory of fuzzy-information3 granulation in human reasoning is inspired by the ways in which4 humans granulate information and reason with it. This has...
Yuhua Qian, Jiye Liang, W.-z. Z. Wu, Chuangyin Dan...
TMC
2011
164views more  TMC 2011»
14 years 8 months ago
Security Games for Vehicular Networks
—Vehicular networks (VANETs) can be used to improve transportation security, reliability, and management. This paper investigates security aspects of VANETs within a game-theoret...
Tansu Alpcan, Sonja Buchegger